New app has been on the app store for a couple of weeks. It’s a QR Code Clock. You read that right. https://itunes.apple.com/us/app/qrcodeclock/id601461609?mt=8 Also, I still have more Android retrospective stuff and a review of the new 13″ Retina MacBook Pro I got! Wowzers!
I’m going to jump right into this contentious issue. There has been a lot written about using dot notation in Objective-C. Before we get into the arguments, let me first show you something from some actual code I’m working on right now: “Normal” bracket notation Objective-C: [fetchRequest setSortDescriptors:[NSArray arrayWithObject:sort]]; Dot notation Objective-C 2.0: fetchRequest.sortDescriptors = … Continue reading Dot Notation in Objective-C
Look what else we’re doing:
I guess we didn’t have to wait that long! Lens•Lab for iOS has been bumped to version 1.1! We’re super excited about this release and hope you like it too!
Just submitted version 1.1 of Lens•Lab for iOS. If you’re following along you can look forward to these groovy features in a week or so! Lens•Lab, the world’s most advanced yet simple to use depth of field tool has been updated! Finally, after almost two long years. Wowsers! Here’s what’s new: • iPhone 5 … Continue reading Lens•Lab for iOS. Submitted, now we wait.
After wrapping up development on the Android version of Lens•Lab last night, I though I should sit down and write a retrospective of my experiences. I’ve been developing apps for iOS for a few years now. Before that I had *some* programming experience (creating desktop apps in VB.Net and C#) and really no formal education … Continue reading Android Development Retrospective, Part 1
Hey there! So, in addition to having a really awesome programming job with a really awesome company, I’ve also been learning the ins and outs of programming for Android devices. That means learning Java to a great extent, the Android frameworks and design patterns, and dealing with the massive diversity in hardware devices. The learnings … Continue reading Long time, no post. Oh, and here’s Lens•Lab for Android!
As expected, Apple made the surprise announcement of retina MacBook Pros at last week’s WWDC. This is tremendous. This change is pretty straightforward: for every 1 pixel you used to have, you now have 4 pixels. Most classes in Cocoa get this awesomeness “for free” (which means you don’t really have to think about it … Continue reading Updating Mac Apps for Retina Displays, Including Lots of CGImageRefs
I’ve added my fancy-schmancy more accurate UISlider and ShapeUtilities (which converts illustrator data into a cocoa CGPathRef) to Github! Check them out here: JMSlider on Github ShapeUtilities on Github They are both standalone Xcode projects that will run on iOS 4 and greater. They have nice READMEs and commented code. If you would like to … Continue reading git ‘er dun
I have a new app on the app store! It’s called SensaView, you can get it here. SensaView shows you the output from the various sensors on your iOS device. It will report location (lat, long, altitude), vector (course, speed, heading), accuracy estimates, accelerometer, gyroscope, and magnetometer. It’s not super exciting but it’s laying the … Continue reading New app: SensaView