…today I made a little thing that detects pitch using the zero-crossing method. I still have to nail down a few things but I’ll post the code when I’m done. Also, I should test it with actual instruments. Also, dealing with Audio Units is a major pain in the ass. That is all. Love, Jeff.
Hey kids, just a small update today. Here’s what I’ve been playing with: It’s an iPhone app for devices running iOS 5+ that takes video frames from the front camera and performs a vImageBoxConvolve twice to simulate a gaussian blur. It does this in realtime (well, ~15fps) and the slider sets the blur radius. The … Continue reading AVCaptureSession + vImageBoxConvolve_ARGB8888 = FUN;
Lens•Lab got a mention from a post on the blog of Griffin Technology! I remember them back in the day when they made a ADB to USB converter!
Hey folks! Sorry we haven’t really updated in a while. It’s been hectic around here as we develop children as well as softwares. Anyway. You’ll be glad to know that we’re still working to improve Lens•Lab but while we’re at it we’ve also been doing some self-improvement. By that we mean we’ve been learning more … Continue reading More Status Updates
Hey kids. Long story short, the tip of a headphone plug broke off in the headphone jack of my lover’s MacBook Air. It seemed like there were three ways to fix it: Pull broken piece from outside. Push broken piece from inside. Replace jack. Option 3 was a total nonstarter. Well, unless my repair attempts … Continue reading How I fixed a headphone jack
I haven’t made a post in a couple of weeks. I’m still working on updates to Lens•Lab. I had a minor setback when my iPhone 4 died but got a new one thanks to Apple’s out-of-warranty service. w00t! What’s in my photography gear bag? I don’t know if you wondered, but here it is: Two … Continue reading We’re still alive/random info…
Lens•Lab for Mac OS has been updated to version 1.0.1! Here are the changes: Bug Fixes: Sensor format is now correctly set upon startup Improvements: Imperial measurements are now reported in feet, inches, and nearest ¼” rather than decimal Naturally, this is a free update for all users!
Well, Lens•Lab has been submitted to the Mac App Store. Now, we wait. While we’re waiting, we’re also working on improvements to Lens•Lab for iOS devices. Things like taking advantage of multiple cores, better interaction, and configuring constraints for the virtual lens! These improvements will be free to people who already have Lens•Lab, but we … Continue reading Updates…
Check out what we’re cooking up for the Mac! If you wanna take a sneak peek, click here. It may crash on you and might not work exactly right. Don’t tell anyone! (Two things about the Mac version of Lens•Lab that I think are cool: It’s multi-threaded so we compute the blur on two cores … Continue reading Can you keep a secret?
Check it out! Lens•Lab got reviewed over at 148Apps! 4 out of 5 stars. Not bad! The review was really well written!