Just submitted version 1.1 of Lens•Lab for iOS. If you’re following along you can look forward to these groovy features in a week or so! Lens•Lab, the world’s most advanced yet simple to use depth of field tool has been updated! Finally, after almost two long years. Wowsers! Here’s what’s new: • iPhone 5 … Continue reading Lens•Lab for iOS. Submitted, now we wait.
After wrapping up development on the Android version of Lens•Lab last night, I though I should sit down and write a retrospective of my experiences. I’ve been developing apps for iOS for a few years now. Before that I had *some* programming experience (creating desktop apps in VB.Net and C#) and really no formal education … Continue reading Android Development Retrospective, Part 1
Hey there! So, in addition to having a really awesome programming job with a really awesome company, I’ve also been learning the ins and outs of programming for Android devices. That means learning Java to a great extent, the Android frameworks and design patterns, and dealing with the massive diversity in hardware devices. The learnings … Continue reading Long time, no post. Oh, and here’s Lens•Lab for Android!
Hello, dear readers. I have some news. You haven’t heard much from me lately because I recently (like 3 weeks ago) got a really kick-ass job doing mobile app development with a really cool company. That means I have far less time to work on my own iOS projects. BUT, I still intend to work … Continue reading So long, App-A-Week challenge. Hello, App-A-Month challenge!
As expected, Apple made the surprise announcement of retina MacBook Pros at last week’s WWDC. This is tremendous. This change is pretty straightforward: for every 1 pixel you used to have, you now have 4 pixels. Most classes in Cocoa get this awesomeness “for free” (which means you don’t really have to think about it … Continue reading Updating Mac Apps for Retina Displays, Including Lots of CGImageRefs
Three years ago at WWDC, Apple announced the unibody 13″ MacBook Pro. I ordered one within hours of the announcement. I had been using a white MacBook for a few years and I thought it was a great machine. After the aluminum unibody machines came out I started lusting after those designs. I had had … Continue reading On the Value of Apple Laptops
Hi folks. Just got back from a trip but I thought I would write you and tell you about this thing. Sometimes, you just want to concatenate a bunch of strings together. There are several ways to do this. You can use stringByAppendingFormat with NSStrings or you can use append with NSMutableStrings. You can also … Continue reading NSString Concatenation (Category)
I’ve added my fancy-schmancy more accurate UISlider and ShapeUtilities (which converts illustrator data into a cocoa CGPathRef) to Github! Check them out here: JMSlider on Github ShapeUtilities on Github They are both standalone Xcode projects that will run on iOS 4 and greater. They have nice READMEs and commented code. If you would like to … Continue reading git ‘er dun
Hi folks. Just want to let you know that publishing a new app (or version of an old app) once a week is actually quite a challenge with a 21 month old running around. Since I’m the primary caregiver that doesn’t leave a lot of quality, distraction-free time to code and whatnot. So I’m a … Continue reading Update and note.